Authors

Venue

Date

Share

Improving Artificial Intelligence with Games

Peter R. Wurman

Peter Stone

Michael Spranger

Science

2023

Abstract

Games continue to drive progress in the development of artificial intelligence.

Related Publications

ProtoCRL: Prototype-based Network for Continual Reinforcement Learning

RLC, 2025
Michela Proietti*, Peter R. Wurman, Peter Stone, Roberto Capobianco

The purpose of continual reinforcement learning is to train an agent on a sequence of tasks such that it learns the ones that appear later in the sequence while retaining theability to perform the tasks that appeared earlier. Experience replay is a popular method used to mak…

Automated Reward Design for Gran Turismo

NeurIPS, 2025
Michel Ma, Takuma Seno, Kaushik Subramanian, Peter R. Wurman, Peter Stone, Craig Sherstan

When designing reinforcement learning (RL) agents, a designer communicates the desired agent behavior through the definition of reward functions - numerical feedback given to the agent as reward or punishment for its actions. However, mapping desired behaviors to reward func…

Proto Successor Measure: Representing the Space of All Possible Solutions of Reinforcement Learning

ICML, 2025
Siddhant Agarwal*, Harshit Sikchi, Peter Stone, Amy Zhang*

Having explored an environment, intelligent agents should be able to transfer their knowledge to most downstream tasks within that environment. Referred to as ``zero-shot learning," this ability remains elusive for general-purpose reinforcement learning algorithms. While rec…

JOIN US

Shape the Future of AI with Sony AI

We want to hear from those of you who have a strong desire
to shape the future of AI.